Wacky Warehouse: Bringing Back Fun House
The Challenge
To raise awareness of Wacky Warehouse among a consumer group which hadn’t been exposed to the brand name for two decades. The campaign had to reach and resonate with millennials, and generate online buzz around Wacky – especially on Facebook, where our value-conscious target audience over-indexed.
The Idea
We carried out an audience listening piece on social, and one theme came out strong – nostalgia. We soon had a plan – to bring back Fun House. A hit programme of that era, it revolved around games played in a set closely resembling a soft play centre. The show’s primary colours of red and yellow also perfectly complemented those of Wacky Warehouse.
The Results
- Within hours of announcing the return of Fun House at Wacky, it was the number one trending story on Facebook
- We were also seeing 150 tweets a minute about the campaign
- Much of this was down to the national media interest – with coverage including the Daily Mirror, MailOnline, Now, Daily Star, Daily Express, The Telegraph, The Independent, Evening Standard, LADbible, Digital Spy, Free Radio, Smooth and Metro
- On the Metro alone, Fun House at Wacky was the number one entertainment story for three days in a row, receiving 67,500 social shares in a week
- Thanks to all this, traffic to the brands’ websites was up by 400%
- Crucially, sales across the Wacky/Fayre & Square portfolio during the primary phase outstripped the YOY rolling average growth by 48%
The Awards
- PRCA DARE
- Best Event or Stunt of the Year
- Best Media Relations Campaign
- Best Consumer Relations Campaign
- CIPR PRIDE Awards
- Consumer Relations Campaign (gold)
- Best Use of Media Relations (silver)